The Chronicle of Higher Education
The Wired Campus

October 18, 2007

Facebook Makes Friends With Second Life

More than 70 percent of active residents of the virtual world Second Life are 25 or older. But two new Facebook applications could tilt the demographics to favor a younger audience. The applications allow people using Facebook to show their avatar’s name and picture and to include other Second Life avatars among their “friends.” In an application called Second Life Link, users can set up the new Facebook features from Second Life, and they can invite friends to register for a Second Life account via Facebook. —Andrea L. Foster

Posted on Thursday October 18, 2007 | Permalink |

Comments

  1. I was not very impressed by second life. I think that someone from facebook should definitely look into Sony’s new online community “HOME” coming Spring ’08.

    — Roger Williams    Oct 19, 08:39 AM    #

  2. I just love how people dislike Second Life and then IMMEDIATELY point out an alternative that does NOT exist yet. I play just about every online game and environment you can name! Second Life is STILL the best of them ALL! If you can not handle Second Life … TRY watching television !

    — HyMe Neurocam    Oct 19, 11:10 AM    #

  3. Seriously…I love the SL community and think it was great the way it was before all these companies invaded and now these universities! I think us original members of SL must unite to keep them from trying to commercialize things here and use it for things it was never designed to be used. I think I will organize a town hall meeting soon.

    — O Infinity    Oct 19, 12:37 PM    #

  4. “...and now these universities”

    So, is there a valid educational purpose for Second Life and other virtual worlds?

    — Timothy Shields    Oct 19, 01:38 PM    #

  5. Yep

    — Yep    Oct 19, 03:57 PM    #

  6. Hyme Neurocam is a moron. Second Life is not a game, it does not compare to games, and is not much better than 1996 technology wrapped up in porn, adult content, blatant furry sex, and so forth. It is a poor implementation of a virtual world on many levels, their user numbers are bloated and inaccurate.

    Virtual Worlds have a great deal of potential in multiple industries and market sectors, but we won’t really see that until someone does something much better.

    If you don’t like my opinion, feel free to surf google and see what other people think about SL. Totally overrated.

    — Nicodemus    Oct 19, 04:38 PM    #

  7. So what if the technology wraps “porn, adult content and”? The beauty of the technology is how it brings together a community of people that have made SL what it is today. In many ways it feels like our space is being invaded. I hate the that more and more SL islands restrict access. That will have to end if SL is going to resume popularity among its most loyal users.

    — Len Anderson    Oct 19, 05:13 PM    #

  8. Educational purpose?! You think Second Lifer’s want to be your next generation of lab rats? I agree with O Infinity that the community does not appreciate this transformation of what we have created. If the draw to SL is based on what we have painstakingly created then people should not judge us for what we do there, who we are or our technology. If you do not like it, please feel free to go to Sony or whatever else will exist in the future.

    — Beansie Akina    Oct 20, 02:27 PM    #

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