But the sheer number of exposures we now have to violence is insane. You can't escape it, even if you want to.) you have a perfect recipe for increased violence, especially when you have ready access to guns--such an easy way to kill.
Wouldn't it be odd if all of these things didn't increase violence?
Perhaps, but the incidents of violent crimes have gone down dramatically since the 90s.
http://www.ojp.usdoj.gov/bjs/glance.htmOne more important thing about this...
Even if folks who revel in violence-soaked video games and movies don't go on to commit mass murder, a la Cho Seung-Hui, have we measured the violence of these men in their personal lives? Society vastly undervalues the disturbing importance of so-called "domestic" violence. Who measures the damage done by husbands and boyfriends using disparaging or violent language/behavior towards their wives, girlfriends, or children?
In the US, a woman is raped every 6 minutes; a woman is battered every 15 seconds; and four women die every day.
It makes sense that people who are drawn to and who surround themselves with violence would be more likely to engage in violence in their personal lives, where society at large is usually not even aware of it.
Yes, violence exists without video games, but I doubt repeated exposure to savage images improves the issue.
The violence against women is quite disturbing and it would be nice if every rape case got the attention that the Duke Lacrosse case got.
Regarding videogames, however, the vast majority of the games depict violence against men rather than against women so it would be odd if videogames led to people being violent and if that violence were directed at women and not men.
Secondly, you post seems to assume that all videogame players are men which is certainly not the case. While they are the majority for violent games, there are certainly man women who play them as well.
The fact is that all across the worlds millions of people play videogames every day and on weekends hundreds of thousands if not millions of people play together in the same room. It would seem that if playing violent videogames led to the players committing violent acts we would hear about fights breaking out at these events. And yet, how often do we hear about fights or shootings breaking out at these gaming parties?