History majors have to read Thucydides. Art-history students need to know the difference between a Raphael and a Titian. So why shouldn’t budding video-game designers have their own canon of great works?
In courses like the University of Georgia’s "Introduction to Game Programming," students are schooled in the formative classics of their genre — titles like Pong, Asteroid, and Space Invaders. Those classic arcade games might seem like relics now, but they still have plenty to teach students, say some professors. (The Red and Black)



Developing online and blended learning programs requires research and collaboration. Learn how top technology companies are partnering with campuses across the country to advance online learning as it becomes an increasingly important aspect of higher education.