Second Life appears to be hitting the big time: The virtual world, which is popular with researchers studying socioeconomic behavior, has made it onto the cover of BusinessWeek magazine. BusinessWeek reports that the digital community has attracted the attention of companies like Intel, American Express, and Walmart — each of which is using Second Life to test new training techniques.
For more on Second Life, see an article from The Chronicle by Andrea L. Foster.



Developing online and blended learning programs requires research and collaboration. Learn how top technology companies are partnering with campuses across the country to advance online learning as it becomes an increasingly important aspect of higher education.