Games created by Electronic Arts, the highly successful video-game manufacturer, have already worked their way into a lot of high-school students’ bedrooms. Now the titles may show up in their classrooms as well.
Through a collaboration with Britain’s National Endowment for Science, Technology and the Arts, the company will conduct a series of trials to see how its computer games fare as educational tools. Four schools will test the games to see if they improve students’ "problem-solving, resilience, persistence, and collaboration"—or simply test teachers’ patience. (Computing)



Developing online and blended learning programs requires research and collaboration. Learn how top technology companies are partnering with campuses across the country to advance online learning as it becomes an increasingly important aspect of higher education.