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Playing for Wellness

October 24, 2011, 3:00 pm

Heroes Run BrightonIt can be tough to fit wellness goals into a to-do list governed lifestyle. Grading, teaching, meetings, research—all of those demand priority, and often my best intentions to exercise or rest get pushed further and further down the list by more pressing concerns. To make sure I don’t spend every waking hour in front of my computer or classroom, I’ve been relying on games that offer the alluring potential to play my way to wellness without leaving the living room.

Exergames like the Wii Fit Plus, with the Wii “balance board” used to detect the player’s weight, motion, and balance, add achievements, points, and mini-games to otherwise familiar gym activities. The Kinect, with programs like Your Shape Fitness Evolved and UFC Personal Trainer, offers more variety thanks to full motion recognition and exercise classes with some “instructor feedback” that doesn’t require finding the time to travel to a gym.  The tracking of achievements and time and effort also can turn the console into a site for fitness competition, and pushing data out to social networks can be a start on replacing a gym companion.

But after I step away from the console, the feedback ends. Can a game be used to do more than just track exercise? That’s what Jane McGonigal’s SuperBetter is perhaps answering right now. The system is built from her own steps in recovering from a concussion: she used a game both to hurdle her personal obstacles and forge her support network, as she documented on her blog. SuperBetter is currently in closed beta—although Jane McGonigal has in the past tweeted early access codes.

I’ve started playing with the SuperBetter beta, and I can see the potential for its mission and quest system to serve as a highly personalized (and whimsical) version of a health and fitness tracking tool, with collaborative elements designed to encourage working with allies and overcoming the “bad guys” in your path. It’s definitely a different and creative way to articulate goals and turn the tracking of successes and failures into an ongoing narrative that links to every aspect of wellness, as it asks the player to take on a “secret identity” and embrace setting their own quests. With a beautifully designed interface, SuperBetter also makes it easy to recast mundane steps along the way to wellness into part of a larger story.

Another compelling aspect of SuperBetter is the incorporation of links to research supporting outcomes: for instance, a mission to set your “epic win”—defined as “a goal that’s realistic, challenging, and energizing”—is backed by a number of studies on the value of personal goal-setting that the player can then read and evaluate for themselves. For players who take a page from Nels and “act like a child“, SuperBetter can be a new way to approach old milestones.

Do you use games or play as part of your wellness? How do you fit your “epic wins” into a busy semester? Let us know in the comments!

[Creative Commons-licensed flickr photo by GlobalismPictures]

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  • http://twitter.com/GirlsAreGeeks Girls Are Geeks

    I’m definitely a Jane McGonigal fan, I saw her speak in Boston at PAX last year, and I’ve read her book, which is amazing. I also definitely use technology for wellness. We are avid gamers in my household, and I currently use WiiFit and Kinect YourShape Evolved regularly, and my husband uses Dance Central. I want UFC Trainer, but haven’t gotten it yet. I’m always a bit more excited to do something like that knowing that a cute little balance board or digital personal trainer is there to tell me how great I did. I’ve also gotten into Fitocracy lately, which is an online site for tracking exercise using the achievement system (I’m already level 9!) with a small social networking component. 

    I’m a firm believer in keeping up with my exercise and health, because when I’m busy and stressed out, I feel better knowing I’ve accomplished 14 minutes of kickboxing, and then I know I focus better on my grading/lectures then if I didn’t thinking “I don’t have time”. I also ran a half-marathon Oct. 1st, and my students knew I was training and running, and they were pretty awesome about asking me how it was going. I’m now also Dr. Flash to at least one of my students (though my time puts me more around Dr. Slow-As-A-Turtle).

  • 11291652

    I go to the gym every week-day morning at 6 AM, take group classes in spinning, trekking and body conditioning, and do semi-private training, plus one yoga class a week. It’s an hour or so a day and at a time of day that generally doesn’t get compromised unless I’m traveling or ill. The nice thing about the gym is that unlike things you do at home I get a built in social network of actual people who show up every day, applaud my successes, eat the same kind of low-calorie, low fat food that I do, and take the eight flights of stairs up to the facility instead of waiting for the elevator. A lot of my friends and colleagues outside the gym seem amazed that I do this, I’m amazed that they don’t.

  • http://about.me/jbj Jason B. Jones

    A bunch of us on the GeekDad site have been playing with the Fitocracy beta, which attempts to incorporate game/social elements. It also offers suggestions for various exercises one might try. I don’t find the mechanism for recording workouts completely intuitive–but, then again, I’ve not really sat down yet to fiddle with all the settings.

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