All posts by Anastasia Salter

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Building Habits and Routines

 September is always a hectic time in academia: depending on your campus’s schedule, you might be a few weeks into classes or just getting started. As I’ve been starting to get the hang of life at a new university, for a while I let everything else slip: exercise became something I fit in when possible instead of scheduled, and, as one of my friends put it, I regressed to eating like a college student. Getting these types of priorities back on the to-do list can feel impossible when it’s already …

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Games in the Classroom Reading List

 Last week on Twitter, I was asked for some recommendation for critical readings on games and learning. There are lots of enthusiasts for games in the classroom out there (myself included, of course) and tons of great places to start if you’re interested in learning more about bringing games into education. These are only the tip of the iceberg–there’s a particularly rich conversation in game studies surrounding serious and persuasive games, which is decidedly interwoven with educational games.

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What Twitter Changes Might Mean for Academics


If you’re a regular user of Twitter, as many of us at ProfHacker are, you’ve no doubt seen the many posts speculating on Twitter’s impeding demise. Twitter, along with every other social network, gets declared dead on a regular basis. However, earlier this year Adrienne LaFrance and Robinson Meyer wrote “A Eulogy for Twitter” in the Atlantic and observed:

“ Twitter’s earnings last quarter, after all, were an improvement on the period before, and it added 14 million new users for a total of 255 …

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Making Games with GameCreator


I’ve never been a Mac user, so when I walked into my HILT 2014 workshop earlier this month and saw row upon row of Apple computers, I admit I panicked. Fast forward three weeks later and I’m writing this on a Mac laptop, thanks to my new university and their decidedly non-Windows campus. My biggest concern with switching to Macs has never really been the hardware (which is admittedly gorgeous). Instead, software has been the limitation. At HILT, we tried to work with Construct 2, a Windows-only…

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Open Thread Wednesday: Tips for a New Campus

7976036483_96c0559ddb_k For most of us, the start of the semester is either underway or looming just around the corner. For those who, like me, find themselves on a new campus this fall, this new beginning is even more dramatic. There are many posts from the archives with ProfHackers offering advice to newcomers on campus: Brian wrote an open letter to new graduate students; Billie offered advice to first-time professors; Jeffrey addressed new departments chairs; and Nels offered tips for the newly-tenured. Taking on …

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Making Worlds with Unity

Unity

When I started getting interested in game development over a decade ago, most of the available options took a lot of coding and–for one kid, working alone–didn’t feel like they could ever lead to much in the way of results. Tools for game-making have come a long way in their accessibility and their results, as I’ve examined throughout this series: Construct 2 offers a building-block environment for building HTML5 2D games; Inform 7 includes a natural language environment for writing interactive…

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Tools for Transitions: Settling In

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In my last few posts, I’ve been blogging about the process of an academic move, from finding a new place to leaving my old campus and packing up. I’m now at a stage far less defined, perhaps because it is the first step without a deadline: trying to settle in to a new state, new home, new job, and new life.

  • Find your local paper (or blog!). For once, I’ve been grateful for still-kicking city papers, community fliers, local Facebook groups, and even weekly ads for giving me a sense of what’s …

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A Game A Day at HILT

paperpusher I’ve been blogging about Games in the Classroom here on ProfHacker for some time, and I’m very excited to be putting some of these lessons together in a week-long institute as part of the Humanities Intensive Learning and Teaching institute at the University of Maryland this summer, August 4th–8th. We’ll be taking some of the lessons learned from “game a week” to the next level with a “game a day” workshop. You can see the full breakdown and resources for the workshop here. If you’re interested…

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Tools for Transitions: Preparing to Move

moving I am in the middle of the first real move of my adult life. While I’ve been in and out of dorms and apartments, I’ve never ventured far from my home state for long, and much of my stuff has been accumulating in the same room for twenty years. I’ve been unearthing papers from grade school, papers from graduate school, over-sized clothes, under-sized clothes, books that are falling apart at the seams, unread books, and the occasional unclaimed student project. Being a Profhacker-type, I initiall…

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Tools for Transitions: Leaving Campus Tech Services


Summer is a big time for academic transitions. Last week I talked about tools for finding a new home, but once you’ve found somewhere to go, it’s a lot of work to get there–I’m writing this while surrounded by unpacked boxes and stacks of books. One of the first steps is to clear out of your former campus, which can be complicated depending on how many years you’ve spent invested not only in your physical office but in all of the campus’s digital services.

Here are the big technology tasks that…