Professor Creates a Web-Based Game for Girls

Mary Flanagan used to walk up and down the aisles of computer stores, scanning the shelves for a game that featured women as well as members of minority groups. She never found one. And even though she was a producer and designer at a software company, Ms. Flanagan had little opportunity to create such a game herself.

Rather than give up, in 1997 Ms. Flanagan moved to academe, where she figured she'd be "allowed to take risks" -- instead of being forced to create game after game for