February 16, 2001
Physics Course at Davidson College Uses 'Physlet' Simulations
Suppose you want to learn how fast a baseball moves when it's thrown, or how quickly it accelerates when dropped from a height. Maybe you want to map its path when you hurl it across the room. Or perhaps you'd rather use a football. What then?
Well, you could get yourself a football or baseball, throw them about, and take things from there. But balls move so fast that it can be tough to plot a path or calculate speed.
It might be easier to use a
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Peer Review

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Academic Assets

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Teaching


