April 2, 1999
Learning to Build Virtual Worlds
In class at Carnegie Mellon, students design computer-generated environments
Two weeks isn't a lot of time to build a world -- not for mere mortals, at least. That's what students at Carnegie Mellon University are finding out in an experimental course called "Building Virtual Worlds."
The students must design three computer-generated environments during the semester. For each one they must make landscapes and objects --
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