Learning to Build Virtual Worlds

In class at Carnegie Mellon, students design computer-generated environments

Two weeks isn't a lot of time to build a world -- not for mere mortals, at least. That's what students at Carnegie Mellon University are finding out in an experimental course called "Building Virtual Worlds."

The students must design three computer-generated environments during the semester. For each one they must make landscapes and objects --

Digital or Print Subscription

Already have an account? Log In Now.